![]() The game was big in the mobile game market, and Konami reportedly had a strong reaction to seeing a game earn loads of cash that cost little to make.Īs the company's corporate overlords shifted interest toward mobile and social games - games that often cost little to make and can reap massive profits - Konami began looking more shrewdly at its division that made massive, expensive, blockbuster games: specifically, Kojima Productions. The origin of the issues apparently goes all the way back to 2010, according to Nikkei, when a Konami game named "Dragon Collection" became a hit. It's not clear exactly what caused the rift between Konami and Kojima - Kojima worked at the Japanese game publisher for over 20 years - but it's resulted in some seriously scorched earth. It often indicates a user profile.Īfter Kojima stopped working at Konami, he formed a new company with the same name as the production group he helmed at his former employer: Kojima Productions, or "KojiPro." Account icon An icon in the shape of a person's head and shoulders.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |